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› 2 Wireless Gloves for presice Finger Tracking
› Transmission in real-time (Latency < 5 ms)
› up to 5 Hours Battery Life
› Now incl. Tracking of Finger Spreading)
3-4 Business Days
The Prime II is the core of our next generation mocap gloves. An all-round wireless data glove that tracks individual fingers on two joints–it now supports full 11DOF on every finger. Quickly stream data directly into any desired software with the use of popular industry plugins. Prime II offers flexibility between projects, use either as a stand-alone data glove for robotics, harness its Motion Capture capabilities to deliver high fidelity finger capture during animation projects, or easy-to-integrate VR glove ideal for simulation and virtual training.
The Prime II gloves are an easy set-up, portable MoCap solution to produce high fidelity finger tracking from anywhere. The new generation wireless Manus gloves support simultaneous multi-user calibration during one set-up, with a short 45 second calibration process to get mocap sessions under way quickly. The built in Sensor Fusion allows users to measure each individual finger with a 11DOF ensuring fine motor control. Extend recording sessions with the powerful interchangeable battery.
Merging real-world interactions with virtual world experiences is now augmented thanks to the quality Prime II gloves. With the broad hardware and software implementation possibilities, the Prime II gloves are the go-to product for any VR application. Accurate finger tracking and interaction framework allows handling small virtual objects naturally and with ease. Introduce haptics to heighten the senses for a truly believable experience in VR.
Team collaborations for professionals prototyping high render models before it hits the manufacturing floor saves significant time and production cost. Virtual reality training and simulation is essential before entering high risk scenarios. Bring realistic hand and finger motions to 3D animated characters in VR experiences. Whatever your need, Manus has a glove that fits.
Merging robustness with precision, all Prime II series gloves incorporate industrial grade flex sensors fused with high-performance inertial measurement units, raising the bar in high fidelity finger tracking. The flex sensors measure 2 joints per finger, enhanced with 11DOF tracking of individual fingers by the IMU’s to ensure fine finger movements. IMU drift is prevented with newly implemented automatic filters, enhanced with reference points of the robust flex sensors. This enables detailed finger spreading measurement without losing continuous quality during a live performance capture.
Easy integration of the Manus Gloves is one of our top priorities. By using our plugins, seamless integration into Unity, Unreal Engine and MotionBuilder are made possible.
The Manus Prime II glove can be used with the Oculus Rift S, Oculus Quest Link, and any SteamVR compatible headset.
< 5 ms
5 hours of continuous use (swappable)
5V via USB-C (cable provided with product)
2.4 GHz Radio frequency, proprietary prototcol. Complies with human interface device (HID) specification.
Up to 30 meters in optimal conditions, refer to channel selection in the Apollo manual to optimize dongle performance.
Fully programmable vibration motor inside casing
Flexible sensors measure the knuckle and first finger joint (10x 2DoF). Ten sensor areas total.
Average deviation of +/-2.5 degrees
Orientation of the thumb is measured with a 9DOF IMU
Orientation of the hand is measured with a 9DOF IMU
+/- 3 degrees
More than 1.000.000 bends
High guage, antibacterial, sports polyester
To achieve positional tracking of the Manus Gloves, Manus relies on the tracking solutions of other 3rd party systems, such as Xsens and VIVE Tracking. Any tracking solution that gives the location of the hand can be used to provide positional tracking. The Manus glove is tested with OptiTrack, Vicon, Xsens, PhaseSpace and SteamVR tracking.
The Manus Hand Mount allows for the HTC VIVE Tracker to be mounted to the back of the hand for accurate positional tracking with the SteamVR Tracking system.